Heward Coombs, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. He is physically well-built. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has several tiny sapphire earrings on each ear.
Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Bather.
Motivation: Retire the richest man in the west; and he is greedy
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Military, Job. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. Red garnet (90 gp). 1 Average lock. 1 Superior lock.
Percival Langley, Male Human [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His long black hair reaches down to his waist. His half smiles and green eyes are beguiling and draw you in.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.
History: The child of southern immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break
Ideals: Gifted. Flaws: Secretive, Insane. Bonds: Attractive, Immigrant. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 300 gp. 1 Masterwork Artisan’s tools.
Adelard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown Stetson hat and brown clothes. His hair is blonde and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Adelard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 8 years old his parents immigrated from the north. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Oakley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'2" and prefers to wear white pants and tee shirts. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: He desires power and/or immortality; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Depressed, Impulsive. Bonds: Mentor, Adventurer. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. Finely wrought small gold bracelet (90 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).
Chad Ryland, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a worn and beaten armor. He has a very tight haircut. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. Amber (160 gp). Chrysoberyl (160 gp).
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