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NPC Generator

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Advanced [show]


Norman Sherwood, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is white and very short. His eyes are amber and catlike.

Personality: He has always had a great fascination with Human culture. He is a font of random trivia from the lore and stories he has discovered

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Cook and was forced into it by his family.

Ideals: Logical. Flaws: Racist. Bonds: Family, In love. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Norman Sherwood, Male Human Expert 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 8
Languages Common, Ignan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp.


Social Check DCs


Shane Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a red feathered hat and red clothes. His skin is fair and his fingers are delicate and long. His tied-back hair is brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered south to less war torn lands. He has achieved small success as a Navigator.

Motivation: He's looking for his big break; and to be a junk dealer again

Ideals: Philantrophist, Gifted. Flaws: Insomniac, PTSD. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Barton, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)17 (+3) 16 (+3)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 600 sp.


Social Check DCs


Balimaar Gyula, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his brown hair to look like a famous performer. He has a dull look in his amber eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He works hard and plays hard.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break

Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Adventurer, Family. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Balimaar Gyula, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Nicholas Astley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white and curly. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: To protect his home; and to clean up the streets

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Guardian. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Nicholas Astley, Male Human Wizard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)15 (+2) 18 (+4)10 (+0)
Skills Insight +6, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 100 gp. Iolite (20 gp). Golden pearl (120 gp). Tiger eye turquoise (11 gp). Chrysoberyl (120 gp). 1 Minor magic item.


Social Check DCs


Randal Gentry, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. He has done his best to style his red hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.

History: Born to a Mason, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Gentry, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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