Bernard Lindsay, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying golden hair a little too much giving a sharp golden color. His fierce gray eyes like to dwell on things.
Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful brothel owner made him what he is. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Entrepeneur, Optimist, Gifted. Bonds: Mentor, Adventurer. Occupation: Locksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Ignan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 gp.
Henry Camden, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears just a black suit. His right leg appears badly burned and disfigured. His brown hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Henry studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: To protect his home; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Guardian. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 800 gp. Moss agate (6 gp). Red garnet (90 gp). Black opal (1600 gp).
Solomon Bing, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a golden handlebar mustache and slicked back golden hair. His eyes are green.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He then took over the family business and is one of the better Glassblower for hire.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Immigrant, Enemies, Job, Family. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Hunter Windsor, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has a long black beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To share knowledge with the world; and find a way to reverse the transformation of his sister
Ideals: Logical. Flaws: Cynical. Bonds: Attractive, Poor, Family. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp.
Theobald Spaulding, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long white beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.
History: Theobald hails from a village terrorized by orcs. A gifted student he started as a Performer, but he got bored and became a Tanner. He has set out to sabotage the competition.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Bonds: Poor, Job, Enemies. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!