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NPC Generator

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Advanced [show]


Adelard Bristol, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a fancy green suit, and his gloved hand is found clutching a morningstar. He has a small bristly mustache and wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Unemployed, but he got bored and became a Navigator. He has drifted from career to career and currently works as a Navigator.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Optimist. Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Adelard Bristol, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Guy Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His hair is brown and curly. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Guy was born in the south. At a young age he loved to build and create. A gifted student he started as a Banker, but he got bored and became a Scribe. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Persistence. Bonds: Attractive, Job, Immigrant. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Guy Altham, Male Human Wizard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 8 (-1)8 (-1)
Skills Medicine +2, Religion +7
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 800 gp. Tourmaline (70 gp). Aquamarine (1000 gp). Silver pearl (70 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Stanford, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He usually wears his green robe and has his bow always slung over his shoulder. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Adam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Disease, Depressed. Bonds: Military, Religious. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Adam Stanford, Male Human Warrior 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 200 gp. Black pearl (1100 gp). Peridot (20 gp). White pearl (140 gp).


Social Check DCs


Wymar Camden, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a card on it. His broad hat is riddled with cuts and holes. His brown eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He got into the Miller business at a young age. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a masseuse again

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Job, Enemies. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Wymar Camden, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 18 (+4)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1900 sp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Lance Langdon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy red hair. His eyes are a pleasant blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Fearful. Bonds: Adventurer. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Lance Langdon, Male Human Cleric 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 3 (-4)11 (+0)
Skills Sleight of Hand +5, Survival -1
Senses Passive Perception 6
Languages Common, Auran, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 pp. Alexandrite (1300 gp). Alexandrite (1300 gp). White opal (1400 gp). Rose (80 gp).


Social Check DCs

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