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NPC Generator

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Advanced [show]


Conrad Law, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries clubs. With a patchy golden beard and wild golden hair. He wears an eyepatch.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Adventurer, but he was a colossal failure. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to be a adventurer again

Ideals: Fighting. Flaws: Ugly, Hedonist, Disease. Bonds: Poor, Job. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Law, Male Human Cleric 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)8 (-1) 13 (+1)11 (+0)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 5000 sp.


Social Check DCs


Bertram Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown coat over a blue low-cut shirt, and a small hat upon his head. His hair is long and blonde with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Artistic, Gifted. Flaws: Insomniac. Bonds: Military. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Hadlee, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Stealth +0
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Manfred Altham, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he is wearing a perfectly clean shirt and pair of pants. His auburn hair is heavily combed to the left. His amber eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his sister before him, after school he went straight into learning to become a Bather. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and further expansion of business

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Job, Poor, Enemies. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Manfred Altham, Male Human Adept 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills Athletics +3, Insight +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.


Social Check DCs


Trey Barney, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has chestnut hair. He has green eyes and a blue hat with a green feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His arcane abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Barrister

Voice: German accent

Attributes [hide]

Trey Barney, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)10 (+0) 15 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 30000 cp.


Social Check DCs


Hubert Mori, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan coat over a pastel low-cut shirt, and a small hat upon his head. His blonde hair is kept up in a ponytail inside a small hat. His brown eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fisher mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Athletic, Joker. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Hubert Mori, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)9 (-1)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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