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Advanced [show]


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He has a brown handlebar mustache and slicked back brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Logical. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Jocelyn Altham, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp. White pearl (130 gp). Aquamarine (800 gp). Tourmaline (130 gp).


Social Check DCs


Lewis Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He sports a flattop hair cut. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Actor profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Lewis Everly, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 9000 sp. Red spinel (90 gp). Lapis lazuli (12 gp). Carnelian (40 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


Justin Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered grey stockings. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. He has shaved his head bald. His ears are large.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Justin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Justin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Justin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Justin Lindsey, Male Human Cleric 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan deerstalker hat and tan clothes. He has brown hair. His gray eyes are slightly larger than normal.

Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and expand his business

Ideals: Persistence. Flaws: Depressed, Insane. Bonds: Rich, Job. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Adelard Allerton, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 8 (-1)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Goblin, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gunter Badger, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. With a patchy blonde beard and wild blonde hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Humans.

History: When he was but 3 years old his parents immigrated from the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Flaws: Shy, Racist. Bonds: Rich, Immigrant, Job, Family. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Badger, Male Human Barbarian 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Violet garnet (1100 gp). Tiger eye turquoise (6 gp).


Social Check DCs

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