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NPC Generator

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Advanced [show]


Shane Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His silver hair is heavily combed to the right. His blue eyes peer out from beneath his Stetson green hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Ideals: Athletic, Optimist. Bonds: Family, Adventurer, Job. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Lindsay, Male Human Bard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +2, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 4000 sp. Sard (50 gp).


Social Check DCs


Geoffrey Alton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, green cloak. His tied-back hair is white. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Attractive, Rich, Enemies. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Alton, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Adam Marley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is well dressed, constantly wearing a brown suit, tan shirt, and black tie. His right hand appears badly burned and disfigured. He has moderate length red hair. His violet eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: Adam was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. In his 18th year, his parents were killed by a brigands raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Insomniac. Bonds: Enemies, Poor, Adventurer. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Adam Marley, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Tourmaline (100 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dean Dalton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a tight fitting blue shirt and pants, and his gloved hand is found clutching a crossbow. He sports a flattop hair cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Dean was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He struck the Jeweler job and began his own company from there.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and to reunite with his absent father

Ideals: Impeccable. Bonds: Attractive, Job, Rich, Family. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Dean Dalton, Male Human Sorcerer 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 200 gp. Sapphire pendant on gold chain (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Gold and topaz bottle stopper cork (1800 gp). Gold music box (2000 gp).


Social Check DCs


Gomory Springfield, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His hair is blonde and curly. His eyes are blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and obtaining odd cultural human artifacts is his passion

Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Gomory Springfield, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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