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NPC Generator

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Guy Hayley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white coat over a yellow low-cut shirt, and a small hat upon his head. With bright red hair and a scraggly beard. His hazel eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Disciplined, Joker. Bonds: Immigrant, Adventurer, Family. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Guy Hayley, Male Human Druid 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 9
Languages Common, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Bernard Browning, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with blue pants. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He has gleaming, smiling gray eyes.

Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and to protect his home

Flaws: Insane, Impulsive. Bonds: Nature, Adventurer, Guardian. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Bernard Browning, Male Human Sorcerer 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp. Alexandrite (200 gp).


Social Check DCs


Hunter Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with black highlights, and long green pants that bunch up around his shoes, and he perpetually has his sickle ready. His white hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Religious, Adventurer. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Hunter Elton, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Golden yellow topaz (500 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Rolf Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in white turtlenecks beneath a green coat with brown slacks. He has styled his brown hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the north. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Rolf studied abroad. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He was granted psionic powers by his dying sister.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Pacifist, Justice, Gifted. Bonds: Nature, Rich. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Rolf Gyula, Male Human Fighter 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 14
Hit Points 61 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 900 gp.


Social Check DCs


Gerald Woods, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple black robe with grey stripes complete with hood. His brown hair is knotted and matted. He has a dull look in his hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: To reunite with his absent mother; and his name or reputation has been wronged in the past by drow, and he desires to right it

Bonds: Job, Family, Immigrant, Enemies. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Gerald Woods, Male Human Sorcerer 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 300 gp. Moss agate (5 gp).


Social Check DCs

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