Anthony York, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. With a patchy red beard and wild red hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anthony's father didn't care for him much, and the feeling was mutual. He now owns his own business.
Motivation: To be a Sage again; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Chad Norton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green tunic with black highlights, and long brown pants that bunch up around his shoes. His white hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the west. He worked as a nervous Junk Dealer and found it very stressful. He has achieved small success as a Junk Dealer.
Motivation: Expand his business; and to share knowledge with the world
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Immigrant, Job. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp. Coral (70 gp).
Trym Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears a blue coat over a black low-cut shirt, and a deerstalker hat upon his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Mason soon after.
Motivation: To settle down with his crush; and further expansion of business
Ideals: Disciplined, Artistic. Flaws: Hedonist. Bonds: Job, Has a crush. Occupation: Mason
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1300 gp. Blue star sapphire (800 gp). Pink pearl (150 gp). Black opal (800 gp).
Rolf Nash, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears blue leather gloves, a blue jacket, and tight pants. His black hair is long and unkept. His amber eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and to settle down with his crush
Flaws: Ugly, Cynical. Bonds: Has a crush, Nature, Family. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 6 (-2) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Clerebold Clifton, Male Human [Permalink]
Personal [hide]
Description: He wears a white deerstalker hat and white clothes. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich eastern family. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Ideals: Logical. Bonds: Attractive, Guardian, Rich, Adventurer, Job. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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