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NPC Generator

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Advanced [show]


Kody Ashley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear tan pants and tee shirts. He wears his brown hair up. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Kody studied abroad. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 8 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to raise his children well

Ideals: Philantrophist, Gifted. Bonds: Family, Job, Enemies. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Kody Ashley, Male Human Druid 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)18 (+4) 17 (+3)15 (+2)
Skills Insight +6, Nature +7
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Orc, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs


Miles Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears grey painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair down. His eyes are a pleasant gray.

Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.

History: Born to a Roofer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After months of barely getting by, Miles managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To clean up the streets.

Flaws: Impulsive, Lazy. Bonds: Slave, Poor. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Miles Garrick, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Peter Wheatley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Debt, Adventurer. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Peter Wheatley, Male Human Ranger 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)9 (-1) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. White opal (700 gp). Eye agate (11 gp). Amber (110 gp). 1 Good lock. 1 Good lock.


Social Check DCs


Adam Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his red hair up. He has a tattooed face.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Adam took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to end his boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Enemies, Family. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Adam Branson, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1500 sp. A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Clerebold Merton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Disciplined, Fighting. Bonds: Attractive, Family, Adventurer. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Clerebold Merton, Male Human Druid 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Red-brown spinel (90 gp). Deep green spinel (90 gp). Jet (90 gp).


Social Check DCs

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