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Advanced [show]


Guy Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his shield. His red hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Tewksbury, Male Human Fighter 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 900 gp. Azurite (13 gp). Bloodstone (60 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Oakes, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy red hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Theodoric will drive conversation. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He struck the Masseuse job and began his own company from there.

Motivation: To unite with his sister; and he is content

Ideals: Extrovert. Flaws: Mundane. Bonds: Military, Family, Job. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Theodoric Oakes, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He is physically well-built. His head has been shaved. This hazel eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Ugly, Mundane, Fearful. Bonds: Immigrant. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Atherton, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)4 (-3) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Aldous Bentley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a feathered hat to cover his moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Aldous took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Aldous Bentley, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)14 (+2) 8 (-1)17 (+3)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Peter Blakeley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a green and blue handkerchief worn on his left side. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 11 years.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Job, Family. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Peter Blakeley, Male Human Adept 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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