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Advanced [show]


Balimaar Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears black trousers with white and green striped suspenders. He wears various colorful collared shirts. His golden hair is long and unkept. He has a dull look in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Rich, Slave, Military. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Balimaar Trollope, Male Human Bard 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 9 (-1)13 (+1)
Skills Investigation +5, Survival +2
Senses Passive Perception 9
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp.


Social Check DCs


Shane Redfield, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears black painted combat armor at almost all times. His chestnut hair is heavily combed to the left. His brown eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Energy wise he seems alert and responsive.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Professionalism. Bonds: Attractive, Religious, Enemies. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Shane Redfield, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)11 (+0) 7 (-2)14 (+2)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 6000 sp.


Social Check DCs


Bertram Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. He keeps his golden hair in a pixie cut. His eyes are amber and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered

History: Bertram was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Merchant. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Bertram Thorpe, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Richie, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tattered old clothes. He sports a flattop hair cut. He has hazel eyes and a brown hat with a green feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. Balimaar was born on a far northern island where he grew up under the tutelage of his mother, an expert Masseuse. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Balimaar Richie, Male Human Commoner 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 17 (+3)9 (-1)
Skills Nature +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. 1 Bullseye lantern. 1 Spyglass. 1 Simple lock.


Social Check DCs


William Marley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is unkempt and raggedy. He has a dull look in his green eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

William Marley, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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