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NPC Generator

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Advanced [show]


Shane Kenley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic. Flaws: Mundane, Fearful, Antagonistic, Shy. Bonds: Attractive. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Shane Kenley, Male Human Commoner 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills History +6, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Auran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Adelard Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple pastel line shooting up and back down, and he perpetually has his quarterstaff ready. He is bald on top and has large silver tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Adelard was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Tanner for hire.

Motivation: Sabotage a competitor; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Huxley, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Antitoxin.


Social Check DCs


Nicholas Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. This hazel eyed southerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Nicholas Ainsley, Male Human Wizard 10
Medium (6'6") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 16 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 13 (+1)17 (+3)
Skills Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1800 gp. Fire opal pendant on a fine gold chain (1900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Wellington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His brown hair is still thick. His green eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: Gifted from a young age, Alexandre studied abroad. His childhood dream was to be a Butcher, but he was a colossal failure. He has worked as a Shepherd like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Alexandre Wellington, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)17 (+3) 13 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Aquan, Terran, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Roger Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely tan suit with yellow socks and a vest with buckled shoes. His brown hair is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Ideals: Philantrophist, Gifted. Bonds: Poor, Attractive, Enemies. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Roger Dayton, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)11 (+0) 14 (+2)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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