Heward Home, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear black clothing when he does not wear armor. He sports a flattop hair cut. This amber eyed westerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He now owns his own business.
Motivation: He's looking for his big break; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Job, Family. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 11000 cp.
Trey Hale, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. His tied-back hair is blonde. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to clean up the streets
Ideals: Fighting. Flaws: Depressed. Bonds: Guardian, Military, Poor. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Raymond Marston, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His red hair is greasy and uncared for. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to have a good time and be beloved; and to prove his worth to the world
Ideals: Athletic, Optimist. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 5000 sp. 1 Minor magic item.
Theobald Woods, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His red hair is still thick. His eyes are brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.
History: He was raised by priests from a young age. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Theobald's father didn't care for him much, and the feeling was mutual. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. Lapis lazuli (13 gp).
Arnold Yardley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Arnold wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Disciplined, Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Jade (90 gp). 1 Minor magic item.
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