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NPC Generator

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Advanced [show]


Theobald Huxley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Unemployed, Theobald learned a great deal about his mother's area of expertise. A gifted student he started as a Junk Dealer, but he got bored and became a Unemployed. He became a Unemployed soon after.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.

Flaws: Ugly, Hedonist, Secretive. Bonds: Job. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Huxley, Male Human Druid 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 15 (+2)17 (+3)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 17000 sp. Brown-green garnet (140 gp). Obsidian (8 gp). White pearl (140 gp). Red garnet (140 gp). 1 Minor magic item.


Social Check DCs


Ernest Clifton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and violet handkerchief worn on his right side. He is muscular with a powerful set of arms. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and money/treasure

Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Family, Rich. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Clifton, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)17 (+3) 5 (-3)13 (+1)
Skills Arcana +6, Insight +0
Senses Passive Perception 7
Languages Common, Infernal, Undercommon, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Theodoric Home, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is styled in orderly dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Theodoric's father didn't care for him much, and the feeling was mutual. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Religious, Job. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Home, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Kody Wellington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly red, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Servant has made it difficult for him to sleep.

Motivation: Further expansion of business; and he's in love

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Has a crush. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Kody Wellington, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. Sard (60 gp). Tiger eye turquoise (9 gp). Aquamarine (1200 gp). White pearl (100 gp).


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His eyes are amber.

Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hunter took refuge in the ruined castle and found the beat up sai and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he has passion for adventuring and risk

Flaws: Impulsive, Forgetful. Bonds: Adventurer, Nature, Has a crush. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Hunter Bentley, Male Human Paladin 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 12000 cp. Red spinel (150 gp). Lapis lazuli (11 gp). Black star sapphire (400 gp).


Social Check DCs

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