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NPC Generator

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William Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears grey leather gloves, a grey jacket, and tight pants. He wears a broad hat to hide his balding. His blue eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Passionate. Flaws: Insane. Bonds: Military, Nature. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

William Churchill, Male Human Cleric 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 900 gp. Tiger eye turquoise (13 gp).


Social Check DCs


Gomory Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his silver hair. He is baby faced.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: Human compassion; and he wants revenge against goblins

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Gomory Shelly, Male Human Monk 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Ralf Gentry, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a white tunic with blue highlights, and long pastel pants that bunch up around his shoes. His left leg appears badly burned and disfigured. He has dyed his greying black hair a little too much giving a sharp black color. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Disease, Insomniac. Bonds: Job, Immigrant. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Ralf Gentry, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)17 (+3) 18 (+4)12 (+1)
Skills Performance +3, Survival +6
Senses Passive Perception 14
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 5000 cp.


Social Check DCs


Patrick Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a green low-cut shirt, and a broad hat upon his head. He carries a battered sword and tarnished morningstar as well. His chestnut hair has been sun bleached extensively. His eyes are blue and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.

History: Patrick lived on a farm with his father, near the main road leading to a nearby town. Through the years after Patrick was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Patrick's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Patrick Denholm, Male Human Aristocrat 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +4

Possessions: 400 gp. Rock crystal (80 gp). Deep green spinel (60 gp). Alexandrite (1300 gp).


Social Check DCs


Cory Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Human compassion; and regain custody of his son

Ideals: Impeccable. Flaws: Ugly, Shy, Racist. Bonds: Rich, Family. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Cory Dayton, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Healer’s kit. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs

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