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NPC Generator

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Advanced [show]


Balimaar Alton, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized brown coat, and sports empty pouches on his belt. He keeps his white hair in a flapper bob. His eyes are amber and catlike.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Gifted. Bonds: Job, Military, Adventurer. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Balimaar Alton, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. Malachite (8 gp). Black opal (600 gp). Blue sapphire (600 gp). White pearl (50 gp).


Social Check DCs


Drogo Compton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black cloak and cross-gartered violet stockings. His hair is long and auburn with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His green eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Spice Merchant and found it very stressful. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Flaws: Antagonistic. Bonds: Immigrant, Job, Military. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Compton, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 14000 cp.


Social Check DCs


Lance Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. His auburn hair is matted, messy, and big. His gray unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Lance has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Ugly, Disease, Insane. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Hallewell, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Athletics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Theodoric Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan shirt with thin red vertical stripes and blue pants. He wears his chestnut hair down. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Bentham, Male Human Rogue 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Ansley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He has a long auburn beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Passionate, Joker. Bonds: Adventurer, Job, Family. Occupation: Guard

Voice: German accent

Attributes [hide]

Kody Ansley, Male Human Bard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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