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Advanced [show]


Raymond Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His white hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Raymond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: To reunite with his absent father; and a need for knowledge about a nearby landmark

Ideals: Artistic, Philantrophist. Bonds: Adventurer, Mentor, Family. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Raymond Churchill, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp.


Social Check DCs


Odo Tenley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his auburn hair up in a very large beehive style do. His eyes are green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Ploughman soon after.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Secretive. Bonds: Rich, Job, Adventurer. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Odo Tenley, Male Human Wizard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gerald Huxley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and yellow handkerchief worn on his right side, and he perpetually has his crossbow ready. His silver hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Gerald has worked very hard to control his curse. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Military, Job, Adventurer. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Gerald Huxley, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Deep blue spinel (900 gp). Jasper (30 gp). Malachite (7 gp). 1 Banded mail. 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Breastplate.


Social Check DCs


Henry Carlton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.

History: He got into the Carter business at a young age. A gifted student he started as a Fletcher, but he got bored and became a Carter. He now spends his time doing works of charity.

Motivation: Sabotage a competitor.

Ideals: Optimist, Professionalism, Philantrophist. Bonds: Attractive, Job. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Henry Carlton, Male Human Druid 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)17 (+3) 12 (+1)17 (+3)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 90 pp.


Social Check DCs


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt, and he perpetually has his pickaxe ready. His hair is white and curly. His gray unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Job, Nature. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Odo Benson, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)8 (-1) 8 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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