Everard Bristol, Male Human [Permalink]
Personal [hide]
Description: This northern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. He has shaved his head bald. His violet eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 17000 cp. Malachite (11 gp). Silver pearl (70 gp). Brown-green garnet (70 gp). 1 Masterwork Light steel shield. 1 Half-Plate.
Theobald Brandon, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is an epitome of beauty. He has done his best to style his golden hair to look like a famous performer. He has a dull look in his hazel eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Military. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 20000 cp.
Rolf Lester, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a flapper bob. His green unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Rolf has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Logical. Flaws: Disease, Ugly. Bonds: Poor, Religious. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Emerald (700 gp). Alexandrite (200 gp). Citrine (50 gp). Black star sapphire (700 gp). 1 Minor magic item.
Randal Gentry, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown trousers with white and green striped suspenders. He wears various colorful collared shirts. His golden hair is cut short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.
History: Randal was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Logical, Philantrophist. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Butcher
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp. Violet garnet (300 gp). Smoky quartz (80 gp). Rock crystal (80 gp). 1 Minor magic item.
Kody Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple brown line shooting up and back down. His red hair is kept up in a ponytail inside a broad hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Cook in town.
History: Sold as a small child to a brothel owner, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Joker, Entrepeneur. Bonds: Job, Mentor. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp.
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