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Advanced [show]


Trey Asheton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. After coming to the age of reason, Trey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Gifted. Bonds: Guardian, Adventurer, Rich. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Trey Asheton, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anselm Charlton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy violet pantaloons and a green scarf, and a wedding ring on his left hand. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Carpenter, but he got bored and became a Bellfounder. He became a Bellfounder soon after.

Motivation: He feels threatened by others; and wishes to resurrect an old love

Flaws: Shy, Fearful, Disease. Bonds: In love, Job. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Anselm Charlton, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)13 (+1) 7 (-2)10 (+0)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 80 pp. Jasper (80 gp).


Social Check DCs


Simon Fidget, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His red hair is smooth and relatively long. This hazel eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Gifted, Professionalism, Entrepeneur. Bonds: Attractive, Family. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Simon Fidget, Male Human Warrior 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Chad Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He wears a top hat to hide his balding. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Mundane. Bonds: Job, Military, Family. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Chad Stapleton, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Diggory Camden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Fighting, Optimist. Flaws: Ugly, Addict, Fearful. Bonds: Family. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diggory Camden, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs

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