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Advanced [show]


Hubert Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is greasy and uncared for. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: Gifted from a young age, Hubert studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the north; and to end his boredom

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Ugly, Hedonist. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Hubert Wedgwood, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 16 (+3)17 (+3)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Large well-done wool tapestry (200 gp). 1 Antitoxin. 3 Tanglefoot bags. 2 Acid flasks.


Social Check DCs


Drogo Harlow, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears professional attire. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Rich, Slave. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Drogo Harlow, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +6, History +5
Senses Passive Perception 12
Languages Common, Auran, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +5

Possessions: Zircon (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. He has wavy white hair. He has a tattooed face.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He was granted druidic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and he seems to be bored by most things

Ideals: Gifted, Justice. Bonds: Attractive, Military, Nature. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Gunter Ainsley, Male Human Monk 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 100 gp. Solid gold idol (300 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Banded mail. 1 Full Plate.


Social Check DCs


John Anderton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright blonde hair and a scraggly beard. His eyes are brown and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Religious, Military, Adventurer. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

John Anderton, Male Human Expert 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)18 (+4) 13 (+1)16 (+3)
Skills Arcana +7, History +7
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Celestial, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 600 gp. Alexandrite (1500 gp). Rhodochrosite (15 gp). Rhodochrosite (15 gp).


Social Check DCs


Trym Alston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His hair is red and curly. His eyes are green and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Mortician business at a young age. He worked as a nervous Mortician and found it very stressful. He now owns his own business.

Motivation: Human compassion; and wants his loneliness to end

Ideals: Justice. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Trym Alston, Male Human Cleric 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp. Violet garnet (1600 gp). Peridot (40 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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