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Advanced [show]


Gunter Ryley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow shirt with thin grey vertical stripes and pastel pants. His black hair has been sun bleached extensively. His eyes are likewise gray.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gunter was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He then took over the family business and is one of the better Beggar for hire.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Ryley, Male Human Warrior 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Everburning torch. 2 Holy water.


Social Check DCs


Robert Sherwood, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His brown hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was born in a small mountains village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Bounty Hunter

Voice: Voice breaks

Attributes [hide]

Robert Sherwood, Male Human Ranger 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)18 (+4) 7 (-2)16 (+3)
Skills Intimidation +6, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Terran, Gnoll, Dwarven, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Black pearl (600 gp). Emerald (600 gp). Pink pearl (140 gp). Citrine (20 gp). 1 Minor magic item.


Social Check DCs


Roland Hornsby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by sweets. His head has been shaved. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Roland's homeland. Roland decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Roland Hornsby, Male Human Rogue 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Trey Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has no hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trey was born the youngest of three triplets. Cursed with vampirism at a very young age, Trey has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Flaws: Ugly, Addict, Disease. Bonds: Family. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Trey Brownrigg, Male Human Barbarian 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +7, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. Sardonyx (40 gp).


Social Check DCs


Dustin Pickering, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy green pantaloons and a brown scarf. His long brown hair reaches down to his waist. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Dustin Pickering, Male Human Commoner 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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