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NPC Generator

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Advanced [show]


Roland Ridley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a worn and beaten armor, marred by sweets. He keeps his white hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: He got into the Sculptor business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bricklayer again; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Job, Debt. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Roland Ridley, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Everard Camden, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: Everard was born in the south. At a young age he loved to build and create. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Everard Camden, Male Human Sorcerer 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 1000 gp.


Social Check DCs


Tim Hampton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears an entirely black suit with green socks and a vest with buckled shoes. He has a white handlebar mustache and slicked back white hair. He has hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast desert. His family was turned out during the war. He and his family wandered west to less war torn lands. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Philantrophist. Flaws: Secretive, PTSD. Bonds: Nature. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Tim Hampton, Male Human Sorcerer 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp. Chrysoberyl (50 gp). Red garnet (50 gp). Tourmaline (50 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Charles Wesley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. He has dyed his greying white hair a little too much giving a sharp white color. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great joy in being the best Junk Dealer in town.

History: Born in the west his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Junk Dealer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural human artifacts is his passion

Flaws: Sensitive. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Charles Wesley, Male Human Rogue 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Ernest Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His chestnut hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: Marry his brother to traveling adventurers.

Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Family. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Ernest Kendal, Male Human Barbarian 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 30000 cp. Tiger eye turquoise (6 gp). Sard (60 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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