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Advanced [show]


Patrick Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports red clothing, slightly heavier than average wear. His hair is chestnut and curly. This brown eyed southerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: The child of a Animal Trainer, who enjoyed hunting, Patrick was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered writing. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Family, Nature. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Patrick Hallewell, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 pp. 3 Thunderstones.


Social Check DCs


Diggory Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. His hair is golden and curly. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Diggory took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Rich, Job. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Diggory Tinley, Male Human Warrior 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 9 (-1)13 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Godfrey Kent, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered nunchaku and tarnished scythe as well. He has a white handlebar mustache and slicked back white hair. His blue eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Shy, Disease. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Kent, Male Human Warrior 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Deep blue spinel (1300 gp). Eye agate (9 gp). Red spinel (70 gp).


Social Check DCs


Alex Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length red hair. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. During his travels, Alex and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Alex discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Alex fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Stanton, Male Human Monk 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 9 (-1)8 (-1)
Skills Performance +2, Survival +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Trey Anderton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears black trousers with blue and black striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has green eyes and a black hat with a blue feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's in love; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Disease, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Trey Anderton, Male Human Bard 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)7 (-2) 11 (+0)17 (+3)
Skills Performance +6, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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