Anthony Landon, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears skinny pants and wears a red and white robe with the hood down. His red hair is still thick. He has brown eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.
Motivation: He desires power and/or immortality; and to settle down with his crush
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Golden yellow topaz (200 gp). Carnelian (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Percival Wesley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Body Guard uniform. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a plains tribe. He has had some formal dancing training, and achieved minor success. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and to be a beggar again
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 10000 sp.
Shane Huckabee, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a yellow shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His blonde hair is cut short with large spiked bangs in the front. He has a dull look in his gray eyes.
Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the west his family was never financially stable. He was taken from his home at a very young age. He has never given up on his music dream.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Artistic, Logical. Bonds: Poor, Slave. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp. 2 Tanglefoot bags.
Bertram Ashley, Male Human [Permalink]
Personal [hide]
Description: This western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His hair is silver and very short. He has a tattooed face.
Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a slaver, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: Retire the richest man in the west; and he's looking for his big break
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 3 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Gerard Hayes, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has done his best to style his brown hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to find somewhere to settle down
Ideals: Professionalism. Flaws: Insane, Mundane, Greedy. Bonds: Nature. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 110000 cp.
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