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NPC Generator

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Advanced [show]


Wymar Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His golden hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Slave, Rich. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Wymar Kenley, Male Human Adept 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 8 (-1)16 (+3)
Skills History +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Gerald Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He sports a long black beard, and similarly colored long hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: He got into the Dyer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and further expansion of business

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Mentor, Has a crush. Occupation: Dyer

Voice: French accent

Attributes [hide]

Gerald Kimberley, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a white shirt with thin blue vertical stripes and brown pants. His hair is long and auburn with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Thomas was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Family. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Kimberley, Male Human Ranger 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp.


Social Check DCs


Roger Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His blonde hair is unkempt and raggedy. His hazel unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Ugly, Disease, Racist. Bonds: Poor. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Roger Gladstone, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)14 (+2) 8 (-1)11 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Godfrey Everly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair and beard is wavy and long. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the north his family was never financially stable. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and doesn't want to be a weaver and was forced into it by his family

Ideals: Optimist. Bonds: Family, Poor. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Godfrey Everly, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs

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