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Charles Kenley, Male Human [Permalink]

Personal [hide]

Description: This man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his lance. He has a penchant for wearing a ring with an oversized topaz on his right hand. His chestnut hair is matted, messy, and big. His eyes are violet and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Charles Kenley, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 14 (+2)8 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Large well-done wool tapestry (200 gp). 1 Breastplate.


Social Check DCs


Clerebold Bing, Male Human [Permalink]

Personal [hide]

Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his mace. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is short and white. His eyes are likewise violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Clerebold Bing, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: Chalcedony (50 gp). Lapis lazuli (12 gp).


Social Check DCs


Diggory Graeme, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He dresses like a well dressed Miner does. He has a hunchback. He has no hair. His thin eyebrows rest above his beady blue eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diggory took refuge in the large cave and found the beat up greataxe and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Ugly, Racist. Bonds: Job, Adventurer, Nature. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Diggory Graeme, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Chrysoprase (50 gp). Golden yellow topaz (1300 gp). Rock crystal (50 gp). Alexandrite (1300 gp).


Social Check DCs


Arnold Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He keeps his blonde hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Extrovert, Joker, Impeccable. Flaws: Antagonistic. Bonds: Rich. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Arnold Tinley, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. Tiger eye turquoise (8 gp). Rhodochrosite (8 gp). Jet (60 gp). 1 Minor magic item.


Social Check DCs


Adelard Perry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. He wears a deerstalker hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the east. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic, Opinionated, Gifted. Bonds: Immigrant, Adventurer. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Adelard Perry, Male Human Adept 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)14 (+2) 4 (-3)11 (+0)
Skills Intimidation +3, Perception +0
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 cp. Onyx (50 gp). Golden pearl (150 gp). Rhodochrosite (7 gp).


Social Check DCs

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