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NPC Generator

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Advanced [show]


Gerard Payton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Impeccable. Bonds: Military, Job, Family. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Gerard Payton, Male Human Fighter 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)12 (+1) 16 (+3)14 (+2)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Aldous Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, red cloak. His hair is blonde and very short. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: The child of a Marshal, who enjoyed hunting, Aldous was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aldous took refuge in the ruined castle and found the beat up shortbow and armor he uses now. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Beverly, Male Human Cleric 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 3 Tanglefoot bags.


Social Check DCs


Gerald Paxton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a violet tunic with tan highlights, and long grey pants that bunch up around his shoes. He is an epitome of beauty. His hair is short and silver. His brown eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Poor, Has a crush. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Gerald Paxton, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gerald Washington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white costume with the symbols of the four houses of cards on his torso. He has a white handlebar mustache and slicked back white hair. He wears round tiny glasses practically rammed into his face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and to protect his home

Ideals: Artistic. Flaws: Insane, Impulsive, Ugly. Bonds: Immigrant. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Gerald Washington, Male Human Wizard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2900 sp. 2 Smokesticks. 1 Antitoxin.


Social Check DCs


Anthony Marston, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His skin is fair and his fingers are delicate and long. He is bald on top and has large black tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Anthony enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Hedonist, Racist. Bonds: Rich. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Anthony Marston, Male Human Ranger 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Athletics +1, Deception +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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