Shane Morton, Male Human [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a penchant for wearing a ring with an oversized amber on his right hand. His golden hair is long and unkept. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A powerful slaver made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Family, Mentor. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Minor magic item.
Everard Hale, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military, Religious. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Undercommon, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 10 pp. 1 Minor magic item.
Kyle Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and green robe with the hood down, and carries crossbows. His moppish blonde hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich western family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Military, Rich. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. Golden pearl (50 gp). Aquamarine (600 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Stanton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left hand appears badly burned and disfigured. He wears a broad hat to hide his balding. His eyes are violet and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion
Ideals: Extrovert, Gifted. Bonds: Rich, Adventurer. Occupation: Soapmaker
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 30 pp. Deep blue spinel (600 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Darkwood Buckler.
Wymar Chatham, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. With a patchy white beard and wild white hair. His green eyes peer out from beneath his wide-brimmed red hat.
Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Retire the richest man in the west; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Attractive, Military, Adventurer. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
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