Bernard Stafford, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a green and grey handkerchief worn on his left side. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a white middle class family as the only child. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats.
Flaws: Mundane. Bonds: Immigrant, Nature, Enemies. Occupation: Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Aquan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Black pearl (800 gp). Tourmaline (100 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item.
Don Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He has a dull look in his gray eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a Beggar, his father struggled to pay the bills. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Shy. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 5 (-3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp.
Rolf Westbrook, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He tends to wear a brown poncho over his likewise colored trousers and shirt. His golden hair has been sun bleached extensively. His blue eyes peer out from beneath his small brown hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.
History: He comes from a rich southern family. His childhood dream was to be a Beggar, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Has a crush, Rich, Job, Religious. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 44000 sp. Iolite (70 gp). Fire opal (1200 gp). Deep green spinel (100 gp). White pearl (100 gp). 1 Minor magic item.
Lance Beckwith, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left hand appears badly burned and disfigured. He wears a broad hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.
History: Lance was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Ideals: Joker, Gifted. Bonds: Adventurer, Attractive. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Percival Kitchur, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a black poncho over his likewise colored trousers and shirt. His chestnut hair is lengthy. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker, Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp. Jade (150 gp).
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