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NPC Generator

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Advanced [show]


Shane Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His long blonde hair is drawn into a two foot long braid. His fierce amber eyes like to dwell on things.

Personality: He is happy with his job as a Courier. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is a Succubi in disguise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He struck the Courier job and began his own company from there.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Athletic. Bonds: Attractive, Job, Family, Adventurer, Immigrant. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Shane Sherwood, Male Human Aristocrat 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Giant, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Violet garnet (400 gp). Star ruby (1200 gp).


Social Check DCs


Lewis Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the north

Ideals: Entrepeneur, Gifted, Impeccable. Flaws: Ugly, Shy. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Lewis Atherton, Male Human Barbarian 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 53 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Walcott, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears bulky yellow painted plate armor. His tied-back hair is blonde. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Theodoric was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Healer and was forced into it by his family.

Ideals: Philantrophist. Flaws: Ugly, Addict, Hedonist. Bonds: Family. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Theodoric Walcott, Male Human Warrior 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 8 (-1)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Blakeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His brown hair is cut short. His eyes are violet and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Patrick Blakeley, Male Human Expert 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 17 (+3)8 (-1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large blonde tufts of hair around his ears. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Drogo Warwick, Male Human Warlock 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)13 (+1) 15 (+2)18 (+4)
Skills History +3, Performance +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 11000 cp. Violet garnet (900 gp). Blue quartz (6 gp). Silver pearl (130 gp).


Social Check DCs

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