Everard Copeland, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Cartwright, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Sabotage a competitor; and balancing his hectic life and new dilettante responsibilities is difficult
Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Enemies, Poor, Job. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp. Blue quartz (15 gp).
Anselm Carlyle, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Fighting. Flaws: Addict, Ugly. Bonds: Job. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Odo Easton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He is well dressed, but even with his fine clothing he looks run-down. His silver hair is cut jaggedly and amateurishly. His violet eyes are passionate and lively.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.
History: A powerful necromancer made him what he is. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic, Justice. Bonds: Mentor, Job, Rich. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2300 sp.
Miles Chester, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. He wears his brown hair up. His face is scarred and worn.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Miles hails from a village terrorized by goblins. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: Expand his business.
Flaws: Ugly. Bonds: Job, Enemies, Mentor. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 6 (-2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 2000 sp.
Alexandre Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a green scarf. His skin is fair and his fingers are delicate and long. His chestnut hair is singed and shortened. This violet eyed northerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
