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NPC Generator

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Advanced [show]


Charles Lincoln, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast forest. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better village for his children.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Charles Lincoln, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points -3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 3 (-4)10 (+0) 6 (-2)11 (+0)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


William Allerton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his rapier. His white hair is slicked back into a classic pompadour. His eyes are blue and beady.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Allerton, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)8 (-1) 9 (-1)17 (+3)
Skills Performance +5, Sleight of Hand -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Black opal (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Frederick Brady, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel armored body suit, with a simple white line shooting up and back down. His red hair is smooth and relatively long. His brown unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Frederick embodies much of what other species detest in the Humans. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Hunter mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Disease, Antagonistic, Fearful. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Frederick Brady, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)10 (+0) 7 (-2)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Gilbert Dayton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tight fitting white shirt and pants. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady violet eyes.

Personality: Calm and collected, he is a well trained Bounty Hunter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Gilbert Dayton, Male Human Fighter 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 22 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 1000 sp. White opal (1200 gp). 1 Minor magic item.


Social Check DCs


Adelard Dudley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mercenary. His blonde hair, when down, is lengthy. His violet eyes peer out from beneath his wide-brimmed black hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: Sold as a small child to a slaver, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and to be a server again

Ideals: Gifted. Flaws: Mundane, Ugly. Bonds: Mentor, Job. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Adelard Dudley, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)13 (+1) 5 (-3)13 (+1)
Skills Deception +3, Survival -1
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp.


Social Check DCs

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