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Advanced [show]


Gerard Tattersall, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His auburn hair is matted, messy, and big. He has a dull look in his blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Gerard studied abroad. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Disciplined, Logical, Gifted, Optimist. Flaws: Ugly. Bonds: Enemies. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Tattersall, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 70 pp.


Social Check DCs


Theobald Melancon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He wears a feathered hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Philantrophist, Athletic. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Theobald Melancon, Male Human Adept 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +6, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1100 gp. Tiger eye turquoise (8 gp). Peridot (40 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Snowdon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left leg appears badly burned and disfigured. He has moderate length silver hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Wymar Snowdon, Male Human Aristocrat 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 4000 sp. Obsidian (12 gp).


Social Check DCs


Wymar Morton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his silver hair down. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Wymar Morton, Male Human Warlock 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Ernest Dayton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly white, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His father raised him in a mountain cabin. Ernest was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Philantrophist. Bonds: Rich, Adventurer, Nature, Religious. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Ernest Dayton, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)8 (-1) 11 (+0)7 (-2)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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