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Advanced [show]


Alexandre Cooper, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His chestnut hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. He also has developed a complete distrust of the Mason profession.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Alexandre Cooper, Male Human Warlock 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 6000 sp. Bloodstone (40 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp). Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Gomory Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears green trousers with violet and white striped suspenders. He wears various colorful collared shirts. He has done his best to style his blonde hair to look like a famous performer. This amber eyed northerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Map Maker business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Opinionated. Flaws: Shy. Bonds: Job, Debt. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Gomory Crawford, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)8 (-1) 11 (+0)11 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Adam Browning, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. He wears his hair in dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of southern immigrants he idolized his mother. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he is terrified, and will act out of fear

Ideals: Optimist, Justice. Flaws: Fearful. Bonds: Immigrant, Religious. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Adam Browning, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Lapis lazuli (12 gp). 2 Thunderstones. 1 Holy water. 1 Everburning torch.


Social Check DCs


Simon Livingstone, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. He wears a colorful flower in his silver hair. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Simon's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic. Flaws: Shy, PTSD. Bonds: Attractive. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Simon Livingstone, Male Human Adept 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 16 (+3)14 (+2) 19 (+4)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 13000 cp. Finely wrought small gold bracelet (80 gp).


Social Check DCs


Balimaar Acton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in brown turtlenecks beneath a blue coat with red slacks. He sports a long white beard, and similarly colored long hair. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by goblins. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To prove his worth to the world; and revenge

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Nature, Enemies. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Balimaar Acton, Male Human Bard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Insight +5
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 4000 sp. 1 Masterwork Heavy steel shield.


Social Check DCs

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