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Advanced [show]


Lewis Oakley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy violet suit. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 5 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Lewis Oakley, Male Human Cleric 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Insight +2, Performance +5
Senses Passive Perception 9
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Chrysoprase (30 gp). Chalcedony (30 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Thorpe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his longbow. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of northern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and to end his boredom

Flaws: Ugly, Mundane, Shy. Bonds: Immigrant. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Geoffrey Thorpe, Male Human Fighter 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 10 (+0)18 (+4)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 2000 sp. Black opal (700 gp).


Social Check DCs


Hugh Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. He wears a Stetson hat to hide his balding. His eyes are a pleasant green.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: A need for knowledge about a nearby landmark; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Family, Adventurer. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Bentham, Male Human Cleric 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Nicholas Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with brown highlights, and long grey pants that bunch up around his shoes. His black hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Artistic. Flaws: Shy. Bonds: Religious, Job. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Nicholas Sutton, Male Human Barbarian 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 23000 cp.


Social Check DCs


Miles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Impulsive, Fearful, Mundane. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Miles Ainsworth, Male Human Druid 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)7 (-2) 13 (+1)9 (-1)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 7000 sp. Iolite (50 gp). Fire opal (800 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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