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Advanced [show]


Rolf Livingstone, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears black trousers with blue and grey striped suspenders. He wears various colorful collared shirts. His silver hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: The child of northern immigrants he idolized his father. Cursed with unlife at a very young age, Rolf has worked very hard to control his curse. He left for the north, certain he would find work there.

Motivation: Human compassion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Justice. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Rolf Livingstone, Male Human Adept 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 700 gp.


Social Check DCs


Hugh Altham, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Courier uniform, and he perpetually has his hand crossbow ready. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Courier business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Sabotage a competitor.

Ideals: Fighting, Passionate. Flaws: Insane. Bonds: Job, Family. Occupation: Courier

Voice: Raspy

Attributes [hide]

Hugh Altham, Male Human Bard 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alexandre Benson, Male Human [Permalink]

Personal [hide]

Description: This man has a large green mantle and cape that has been intricately interwoven into his grey robe, and sports empty pouches on his belt. He has moderate length blonde hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Eccentric and domineering, Alexandre will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast desert. A freak accident while working with his Roofer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against dire rats; and he uses money and sex appeal to get what he needs

Ideals: Extrovert, Justice. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Alexandre Benson, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hunter Easton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and red workpants. His shirt is blue, and he wears a heavy red leather apron most of the time. His golden hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hunter was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he is terrified, and will act out of fear

Ideals: Fighting, Persistence. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Easton, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)12 (+1) 18 (+4)13 (+1)
Skills Performance +3
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bertram Kimberley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Bertram hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Bertram Kimberley, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Rhodochrosite (10 gp). Black pearl (1100 gp).


Social Check DCs

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