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NPC Generator

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Advanced [show]


Theodoric Walcott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a simple brown robe with white stripes complete with hood. His brown hair is smooth and relatively long. His gray eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Immigrant, Has a crush. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Theodoric Walcott, Male Human Druid 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. Golden yellow topaz (1100 gp). Chrysoprase (30 gp).


Social Check DCs


Gilbert Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His brown hair is cut short. He has a dull look in his brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north his family was never financially stable. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Disciplined. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Gilbert Merton, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 9 (-1)18 (+4)
Skills Deception +6, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3100 sp.


Social Check DCs


John Charlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. His golden hair is cut short. His violet eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

John Charlton, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)12 (+1) 18 (+4)8 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. Aquamarine (900 gp). 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.


Social Check DCs


Hunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple white robe with pastel stripes complete with hood. He has moderate length chestnut hair. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Hunter hails from a village terrorized by gnolls. In his 11th year, his parents were killed by a gnolls raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better kind of golem.

Motivation: He would like to get married and retire; and revenge

Ideals: Logical. Flaws: Addict. Bonds: Enemies, Adventurer, Has a crush. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Carlisle, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Rolf Blyth, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing white shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His black hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Blacksmith business at a young age. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Bonds: Attractive, Job, Rich. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Blyth, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 12 (+1)18 (+4)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 50 pp.


Social Check DCs

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