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Advanced [show]


Patrick Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a violet and tan handkerchief worn on his right side and is in decent physical shape. His red hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Patrick Wedgwood, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Anthony Merton, Male Human [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his green robe. He is muscular with a powerful set of arms. He sports a flattop hair cut. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Anthony was raised in a hard working conservative environment. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anthony's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Merton, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 60 pp.


Social Check DCs


Reynard Wakefield, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he usually wears his black robe and has his scimitar always slung over his shoulder. He keeps his red hair in a flapper bob. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To pay off his debts; and he has a crush on the local navigator

Ideals: Impeccable, Gifted. Bonds: Has a crush, Family, Debt. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Reynard Wakefield, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 16 (+3)7 (-2) 14 (+2)14 (+2)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Silk rope.


Social Check DCs


Adelard Harlow, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean blue cloak covering his clean studded leather. His long chestnut hair reaches down to his waist. His amber unseeing eyes seem to look past you.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Adelard was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and his spouse's relatives view him with great suspicion

Flaws: Disease. Bonds: Attractive, Enemies, Religious, Family. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Harlow, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Manfred Easton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His blonde hair is thinning but still full. His hazel eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Manfred took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Antagonistic, Impulsive. Bonds: Family, Nature, Adventurer. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Manfred Easton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs

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