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NPC Generator

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Advanced [show]


Heward Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He keeps his silver hair in a flapper bob. His green eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Marshal, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic, Professionalism, Persistence. Bonds: Guardian, Poor. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Heward Kensley, Male Human Warlock 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 600 gp.


Social Check DCs


Drogo Garfield, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is long and red with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Insane, Impulsive. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Drogo Garfield, Male Human Fighter 9
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 75 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Blakeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting tan shirt and pants. He wears his blonde hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Patrick studied abroad. After coming to the age of reason, Patrick took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Impeccable, Gifted, Fighting. Flaws: Shy. Bonds: Adventurer. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Patrick Blakeley, Male Human Cleric 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 4000 sp.


Social Check DCs


Nicholas Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a green suit, white shirt, and grey tie. His silver hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Nicholas Southey, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Everburning torch. 4 Thunderstones. 3 Acid flasks.


Social Check DCs


John Heiser, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a white and black handkerchief worn on his right side. He has done his best to style his chestnut hair to look like a famous performer. He has gleaming, smiling gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Guard business at a young age. John was born on a far western mountains where he grew up under the tutelage of his mother, an expert Guard. He has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Job, Rich. Occupation: Guard

Voice: German accent

Attributes [hide]

John Heiser, Male Human Paladin 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 9 (-1)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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