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NPC Generator

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Advanced [show]


Gilbert Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white armored body suit, with a simple black line shooting up and back down. He wears his golden hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Gifted. Bonds: Attractive, Religious, Adventurer. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Gilbert Sydney, Male Human Fighter 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 4 (-3)12 (+1) 6 (-2)14 (+2)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has moderate length golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.

History: Anselm was born with his father's beautiful face. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Flaws: Insane, Addict. Bonds: Adventurer, Rich, Attractive. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Anselm Harley, Male Human Aristocrat 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)11 (+0) 12 (+1)4 (-3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Brass mug with jade inlays (600 gp). 1 Everburning torch. 4 Thunderstones.


Social Check DCs


Justin Lindsay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a well pressed and immaculate suit (or dress). He has no hair. His amber eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and to be a soapmaker again

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Justin Lindsay, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 12
Languages Common, Celestial, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Wymar Tyndall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Brewer profession.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Money/treasure.

Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Wymar Tyndall, Male Human Cleric 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. Blue quartz (8 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Clinton, Male Human [Permalink]

Personal [hide]

Description: This northern man typically wears grey cloth garments or leather armor. His clothes are grease stained in places. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the north. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Chad Clinton, Male Human Wizard 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 18 (+4)12 (+1)
Skills Sleight of Hand +3, Survival +7
Senses Passive Perception 14
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 11000 sp. Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item.


Social Check DCs

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