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Advanced [show]


Drogo Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and carries shields. His hair, while still mostly red, has prominent grey streaks. He has violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Hallewell, Male Human Barbarian 10
Medium (5'5") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 81 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 19000 sp. Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Sapphire pendant on gold chain (1400 gp). An abacus with copper, silver and gold markers (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Myerscough, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His auburn hair is drawn into a tight pony tail with a card scrunchie. His eyes are blue and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Opinionated, Logical. Bonds: Attractive, Religious, Mentor. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Raymond Myerscough, Male Human Barbarian 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 9 (-1)17 (+3)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Royal, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. His right leg appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. His thin eyebrows rest above his beady green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Shy, PTSD. Bonds: Rich. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Royal, Male Human Expert 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)11 (+0) 13 (+1)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs


Diggory Haley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white coat over a green low-cut shirt, and a deerstalker hat upon his head. He keeps his white hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and nothing but the best is good enough for him

Ideals: Philantrophist, Pacifist, Impeccable. Bonds: Adventurer. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Haley, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)7 (-2) 17 (+3)13 (+1)
Skills Arcana +0, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shane Elton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is long and red with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. This violet eyed northerner is not easily forgotten.

Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has never given up on his painting dream.

Motivation: He's in love; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Depressed. Bonds: Has a crush, Nature, Adventurer. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Shane Elton, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)17 (+3) 13 (+1)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 11
Languages Common, Terran, Giant, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 15000 sp. Jet (140 gp). Blue quartz (7 gp).


Social Check DCs

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