Adelard Hayden, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He sports a flattop hair cut. His eyes are likewise violet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Sage, but he got bored and became a Tanner. He was granted druidic powers by his dying sister.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 400 gp.
Aldous Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a grey deerstalker hat and grey clothes. His hair is blonde and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Map Maker for hire.
Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Addict. Bonds: Adventurer, Nature, Job, Religious. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Randal Wedgwood, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. With bright silver hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily eccentric. He feeds upon the attention of others.
History: Randal was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and human compassion
Ideals: Logical. Flaws: Insane, Racist, Antagonistic. Bonds: Attractive. Occupation: Miller
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Gerard Graham, Male Human [Permalink]
Personal [hide]
Description: This man has a large blue mantle and cape that has been intricately interwoven into his red robe, and sports empty pouches on his belt. His auburn hair is lengthy. His violet eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and he has a crush on the local sailor
Bonds: Job, Religious, Rich, Family, Has a crush. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1400 sp.
Arnold Sutherland, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His silver hair and beard is wavy and long. His eyes are green.
Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.
History: Arnold hails from a village terrorized by orcs. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 15 years.
Motivation: Someone believes him a fraud; and sabotage a competitor
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 26000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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