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Advanced [show]


Hunter Hayley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting white shirt and pants. His blonde hair is kept up in a ponytail inside a broad hat. His eyes are green and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Fighting. Flaws: Depressed. Bonds: Immigrant, Attractive. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Hayley, Male Human Bard 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 9 (-1)7 (-2)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 9
Languages Common, Gnoll, Halfling, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 11000 sp. Black star sapphire (1600 gp). Malachite (12 gp). Chrysoberyl (90 gp).


Social Check DCs


Roland Chatham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has styled his brown hair well, parting it to the right. His eyes are a pleasant gray.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: Roland hails from a village terrorized by gnolls. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and he wants revenge against gnolls

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Debt. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Roland Chatham, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Wymar Tickle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey costume with the symbols of his god on his torso. His hair is long and auburn with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. He has green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he wants revenge against illithids

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Wymar Tickle, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Manfred Warwick, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, In love. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Manfred Warwick, Male Human Commoner 9
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 8
Hit Points 14 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)10 (+0) 17 (+3)10 (+0)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1

Possessions: 1300 gp. Moonstone (50 gp). Chrysoprase (50 gp). Blue sapphire (1300 gp). Hematite (14 gp). Golden yellow topaz (300 gp). Moonstone (50 gp). Malachite (14 gp).


Social Check DCs


Ralf Shelby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and chestnut with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His eyes are gray and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Artistic. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Ralf Shelby, Male Human Monk 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4

Possessions: 600 gp. Iolite (70 gp). Citrine (70 gp).


Social Check DCs

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