Lewis Dryden, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His brown hair is slicked back into a classic pompadour. His amber eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lewis took refuge in the large cave and found the beat up whip and armor he uses now. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and to reunite with his absent mother
Flaws: Shy, Addict. Bonds: Rich, Nature, Family. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Van Es, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears baggy green pantaloons and a black scarf. He has a auburn handlebar mustache and slicked back auburn hair. He has amber eyes and a green hat with a black feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in a small plains village. In his 14th year, his parents were killed by a giants raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: His religion dominates his actions; and someone believes him a fraud
Bonds: Job, Family, Nature, Enemies, Religious. Occupation: Banker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 43000 sp. Peridot (70 gp).
Gerard Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long auburn hair kept up in a rat tail. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.
Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Nature, Slave. Occupation: Servant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Adam Addington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a golden handlebar mustache and slicked back golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
Possessions: 20000 cp. Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Hadlee, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He keeps his black hair in a flapper bob. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Animal Trainer business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Animal Trainer like his mother before him.
Motivation: He seems to be bored by most things; and nothing but the best is good enough for him
Ideals: Athletic, Disciplined, Logical, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Ignan, Abyssal, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5
Possessions: 100 gp. Golden pearl (140 gp). Golden pearl (140 gp). Brown-green garnet (140 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.
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