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NPC Generator

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Advanced [show]


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is white and curly. His thin eyebrows rest above his beady gray eyes.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. In his 12th year, his parents were killed by a giants raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and someone believes him a fraud

Flaws: Ugly, Depressed, Selfish, Disease. Bonds: Enemies. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Ainsley, Male Human Bard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 5 (-3)14 (+2) 8 (-1)9 (-1)
Skills Religion +4, Stealth +1
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Alex Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. When he's not drinking or sleeping the drinks off, he's doing music.

History: Alex was born with his mother's beautiful face. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Human compassion; and he desires power and/or immortality

Ideals: Artistic. Flaws: Racist. Bonds: Poor, Attractive, Adventurer. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Alex Wordsworth, Male Human Sorcerer 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. Tourmaline (110 gp). Coral (110 gp).


Social Check DCs


Jocelyn Ashton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a brown poncho over his likewise colored trousers and shirt. His blonde hair is matted, messy, and big. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Jocelyn was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: Ugly, Hedonist. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Jocelyn Ashton, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)16 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Lance Tyndall, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his sai. His clothes are grease stained in places. He has moderate length red hair. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist. Bonds: Poor, Immigrant, Adventurer. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Lance Tyndall, Male Human Adept 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 16 (+3)18 (+4)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Gnoll, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 700 gp. Tiger eye turquoise (12 gp). Alexandrite (1300 gp).


Social Check DCs


Charles Beitz, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Assassin, and sports empty pouches on his belt. He keeps his red hair in a pixie cut. His amber eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Miller, his father struggled to pay the bills. His childhood dream was to be a Miller, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Job, Poor. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Charles Beitz, Male Human Paladin 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)17 (+3) 13 (+1)3 (-4)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 6000 sp.


Social Check DCs

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