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Advanced [show]


Gilbert Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a brown suit, black shirt, and tan tie. He keeps his silver hair in a flapper bob. His eyes are gray and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his old friends; and to reunite with his absent mother

Ideals: Gifted. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Gilbert Blackwood, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 80 pp.


Social Check DCs


Miles Chester, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy chestnut hair. His blue eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Ugly, Cynical, Forgetful. Bonds: Rich. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Miles Chester, Male Human Monk 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)14 (+2) 16 (+3)11 (+0)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Azurite (13 gp). Lapis lazuli (13 gp). Chrysoprase (60 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Wellington, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a pastel coat over a green low-cut shirt, and a feathered hat upon his head. His blonde hair and beard is wavy and long. His eyes are gray and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Carpenter, Anselm learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Carpenter.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Poor. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Anselm Wellington, Male Human Warlock 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Bertram Blankley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his silver hair well, parting it to the left. His fierce gray eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.

History: Gifted from a young age, Bertram studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Logical, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Bertram Blankley, Male Human Bard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2200 sp.


Social Check DCs


Trey Harper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a pastel collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He keeps his long golden hair kept up in a rat tail. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Harper, Male Human Expert 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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