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NPC Generator

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Advanced [show]


Percival Rodney, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. His blue eyes dart from person to person.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Flaws: Depressed, Shy. Bonds: Adventurer, Family, Job. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Percival Rodney, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2500 sp.


Social Check DCs


Ralf Bing, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His red hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Shoemaker, but he was a colossal failure. He has taken up work as a Map Maker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable. Flaws: PTSD. Bonds: Rich, Attractive, Job, Family. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Ralf Bing, Male Human Druid 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)15 (+2) 11 (+0)8 (-1)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Thomas Winchester, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a robe, a symbol of death around his neck, and a quarterstaff on his belt. He wears his black hair up in a very large beehive style do. His eyes are amber and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to fit into much smaller and tighter spaces than normal.

History: Thomas was born in the south. At a young age he loved to build and create. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting, Disciplined, Gifted, Persistence. Bonds: Adventurer. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Thomas Winchester, Male Human Sorcerer 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Deception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Amethyst (50 gp). Amber (50 gp). Deep blue spinel (300 gp). Chrysoberyl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: He comes from a rich western family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother.

Flaws: Antagonistic, Hedonist. Bonds: Rich, Family. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Kyle Carlisle, Male Human Warlock 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 16 (+3)8 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 100 gp.


Social Check DCs


Godfrey Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in black turtlenecks beneath a white coat with black slacks. He wears his brown hair down. His eyes are amber and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He wants revenge against drow; and sabotage a competitor

Ideals: Justice. Flaws: Racist, Mundane. Bonds: Job, Enemies. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Wallace, Male Human Adept 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 20 pp. Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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