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NPC Generator

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Advanced [show]


Anthony Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a yellow deerstalker hat and yellow clothes. His hair is long and auburn with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His green eyes peer out from beneath his deerstalker yellow hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by drow. Anthony was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He feels the way he acts is they only way to get by in the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Philantrophist, Gifted, Persistence, Impeccable. Bonds: Enemies. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Anthony Staurheim, Male Human Paladin 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. Moss agate (10 gp). Deep blue spinel (700 gp). Moss agate (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Gilbert Addington, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. He keeps his chestnut hair in a pixie cut. His fierce violet eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Nature, Poor. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Gilbert Addington, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Diggory Cornish, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: This man loves painting and to teach people painting more than just about anything. Energy wise he seems alert and responsive.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Fighting, Artistic, Professionalism. Bonds: Poor, Family. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Diggory Cornish, Male Human Paladin 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Red-brown spinel (160 gp). Deep green spinel (160 gp). Pink pearl (160 gp). Blue quartz (8 gp).


Social Check DCs


Godfrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His hair is always cut to a buzz. He has a dull look in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a wizard, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Adventurer, but he was a colossal failure. He has achieved small success as a Barkeep.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Flaws: Shy, Addict. Bonds: Mentor, Job, Adventurer. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Godfrey Hayhurst, Male Human Bard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3 Holy water.


Social Check DCs


Theobald Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems, and he perpetually has his flail ready. His tied-back hair is white. He has a dull look in his gray eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Fighting, Opinionated, Gifted. Flaws: Emotional, Ugly. Bonds: Rich. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Mitchell, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2900 sp. 1 Superior lock. 1 Superior lock.


Social Check DCs

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