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Advanced [show]


Guy Morley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a worn and beaten armor. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and to pay off his debts

Ideals: Passionate. Bonds: Family, Adventurer, Debt, Religious. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Guy Morley, Male Human Paladin 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Climber’s kit. 1 Masterwork manacles. 1 Silver holy symbol. 1 Healer’s kit.


Social Check DCs


Henry Benson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears grey leather gloves, a grey jacket, and tight pants. His auburn hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Expand his business; and find a way to reverse the transformation of his sister

Flaws: Shy. Bonds: Military, Rich, Job, Family. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Henry Benson, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics -1, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan, Druidic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light white in addition to tight pants. He is bald on top and has large chestnut tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: John was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insomniac, Insane, Fearful. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

John Middleton, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp. Sard (70 gp).


Social Check DCs


Hunter Ashley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean tan cloak covering his clean studded leather. He has wavy white hair. His fierce amber eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Artistic. Flaws: Greedy, Fearful. Bonds: Has a crush, Enemies. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Hunter Ashley, Male Human Paladin 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 sp. Golden yellow topaz (1000 gp). Sardonyx (20 gp). Zircon (20 gp).


Social Check DCs


Ernest Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has wavy white hair. His eyes are green and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and sabotage a competitor

Ideals: Logical. Flaws: Mundane. Bonds: Nature, Mentor, Job. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Ernest Clifford, Male Human Expert 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 18 (+4)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp.


Social Check DCs

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